Graphic Design in Card Games from Issue 25

Every player has seen them, cards that are well designed and functional. Or cards which confuse and confound. Khairul Hamdan discusses the fundamentals of card design, and looks at some examples of those doing it right. And those who aren’t.

Read this article, and many more, in Issue 25 of The CampaignerGet it now as digital download or in print while stocks last.

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