Abyss in Issue 24

Since its release Abyss has gone from strength to strength, gathering a large and passionate fan following. This is because of the dual aspects of its engaging gameplay and intriguing setting. The games designers Bruno Cathala and Charles Chevallier talk about creating the game, where the world came from, and working together on the title.

Read this article, and many more, in Issue 24 of The Campaigner. Get it now as digital download or in print while stocks last.

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