Issue Release

Issue 27 Available Today

Grab a ticket and get ready for fun. This issue we feature Unfair, the tableau building card game. We talk to the games designer, Joel Finch, about creating the highly modular design and challenges associated with it. Enter the haunted house In The Spirit of Kickstarter when we talk to Keith Franks from Cutlass Boardgames. He […]

Issue Release

Issue 26 Available Today

Test your sanity in Issue 26 of The Campaigner. In this issue prepare to steel your nerves against otherworldly terror with the Call of Cthulhu game feature. Mike Mason, who worked on the latest edition, discusses how the game has been updated and modernised. Games aren’t just for fun, but can be used for education […]

Issue Release

Issue 25 Available Today

Find out what’s cooking in Issue 25 of The Campaigner. In this issue things heat up in the kitchen as the game feature visits Burger Up. The games designer Matt Parkes talks about the frantic beginnings of the game, while Allen Chang of Rule & Make joins in to discuss the development. Tavis Parker, co-founder […]

Issue Release

Issue 24 Available Today!

Become embroiled in The Campaigner Issue 24. In this issue we explore what is happening beneath the waves, with an Abyss game feature. Bruno Cathala and Charles Chevallier talk about creating the game, where the world came from, and working together on the title. Game stores are the lifeblood of many communities, and we present […]

Issue Release

Issue 23 Available Today

Out today the fury of The Campaigner Issue 23! In this issue we feature the tactical card game Final War, where the games designer Ben Ellis talks about what inspired the title and how Games Lab brought it to fruition. We talk to the three members of The Dice Men Cometh, and discover how a […]

Issue Release

Issue 22 out now

You knew it was on its way. And here it is! Issue 22 of The Campaigner is released today. In this issue we look back at where The Campaigner came from, who has helped to create it, and where it is going. Derek Maggs talks to Matthew Lee about the trials and tribulations of creating […]

Issue Release

Issue 21 out now

Here it comes to do battle! Issue 21 of The Campaigner is upon us, accompanied by the whirring of machinery and belching black smoke. In this issue we look at the development of the game Scythe. Designer Jamey Stegmaier and artist Jakub Rozalski talk about how they worked together to bring the 1920+ world to […]

Issue Release

Issue 20 out now

Take command of your world! Issue 20 of The Campaigner powers up today. This issue we look at Rise To Power, Rule & Make’s first game. We talk to Allen Chang, one of the designers, and discover how and why the team brought the PRISM collecting strategy game to players. Alvin Cheng from LudiCreations talks […]

Issue Release

Issue 19 released today

Are you hungry? Issue 19 of The Campaigner may just quell that hunger. This issue we feature Phil Walker-Harding’s hit game Sushi Go! He talks about where the idea came from, and how it went from crowdfunding to be published by Gamewright. For over a decade Bruno Cathala has been responsible for many enjoyable games. The game […]

Issue Release

Issue 18 released today

Beware the wrath of the gods! Issue 18 is out today. This issue features the card-throwing strategy game Monstrous, where game designer Kim Brebach takes us through the games conception and creation. We talk to Lorien Green about her documentary, Going Cardboard, and learn what drives someone to undertake such a project. The Creative Challenge […]

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