17/07/2016 – 23/07/2016 What happened in the world of tabletop over the last week? Who remembers the crazy first days of Dungeons & Dragons? Dorks of Yore do, and provided a video of Tim Kask talking about artwork in the early D&D books. Charity begins at home. Or maybe not, depending on how you interpret […]
game design
This past week on the tabletop
17/04/2016 –23/04/2016 What happened in the world of tabletop over the last week? The Adelaide Tabletop Game Design group holds its April meeting. With six games on the day, this is the largest prototype day held yet. Victory Pointers record a live chat. Prepare for in depth game talk and confused looks. Miniature Wargaming The […]
The Campaigner Issue 15 released
Don’t look now, but Issue 15 is coming in to dock. Here it is, the latest issue of The Campaigner. This issue features the roleplay game Fragged Empire. We talk to the games designer, Wade Dyer, about the challenges of creating an entire universe and its rules. Allen Chang discusses the company he co-founded, Rule […]
Good Games Publishing Designer’s Meeting Cancon 2016
Are you a game designer? Have a game you need testing? Will you be at Cancon later this month? Then the Cancon Game Design Session might be for you. Good Games Publishing and Canberra Games Society are hosting a games design session at Cancon this year. The session will run from 6pm until 12pm on […]
Greater Than Games design contest
Greater Than Games are currently holding a game design contest. The aim is to create small games, in which the title and the core game mechanic are the same. For instance, Deck Building: the Deck Building Game, which was part of an April Fool’s Day Kickstarter earlier this year. Submissions are to be in by […]
Hasbro Gaming Lab wants your game
Hasbro has announced that they are working with Indiegogo to find the next great game. Called Hasbro Gaming Lab, the Grand Prize Winner receives USD$10,000 and a trip to Hasbro headquarters where they will work with the game development team to turn their game into a reality. Not only that, but the creators retain all […]
We are but tribes
Jason Wesley Kotzur-Yang from End Game Games recently made a blog post about types of game designers. Titled 3.5 tribes of board game designers, in it he reimagines Scott McCloud’s tribes idea to make it relate to tabletop game designers. He works from the position that tabletop games fall into two categories, Eurogames and Ameritrash, […]
Is There A Design In Every Gamer?
I recently gave Episode 13 of the Whose Turn Is It Anyway podcast a listen. In it, they discussed the idea whether there is a design in every gamer. Much like the concept that in each person there is a book, the Whose Turn Is It Anyway cast pondered on the idea that every tabletop […]
A look at the Fimir
Luke, over at the blog Terminally Incoherent, has posted a fascinating and well researched article on the Fimir. As well as delve into the Fimirs history within the Warhammer world, he has also explored the process behind the Fimirs creation, introduction and eventual near abandonment within the game system. There are even short insights from […]