Feudum in Issue 28

Enter a world of Lords, serfs and monsters in an ever changing kingdom with out Feudum game feature. We crawl inside Mark Swanson’s brain and hear his thoughts about what inspired him, developing the game and learn the history of the title.



It is about control. It always is. Control of communities, what and where they produce. Control of guilds, when they take action and in what way. Control of the people, turning them into tools as a means to an end.  It is about taking control, and turning it into power. Feudum is a resource management […]

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