Thanks for all the support over the last year. As a little gift we are giving you the entire interview with Jason Anarchy about his game Haiku Warrior from Issue 17. This article originally appeared in Issue 17 of The Campaigner, published in 2016. The issue is still available as digital download or in limited print stock.
By Matthew Lee
A game about words
Used to strike your opponent
A winner is found
Jason Anarchy
Creator and designer
Haiku Warrior
Haiku as a game
An interesting idea
How did it find you?
Intriguing concept
I love understated jokes
Humorous structure
Some people hate words
A challenge to create fun
From a loathed subject?
They were fun to write
The design flowed very well
Arty adventure
A lost twin sibling
Opposite but still the same
As the Drinking Quest
Prove it to the world
Not just the Drinking Quest guy
Two sides of same coin
Has success been had
Your child found joy in the world
Popular enough?
Positive Feedback
People like the bookish charm
Players like to laugh
Winter and summer
Bleed into each other now
Will battle rage on?
Sequels can be great
Must make sure it moves forward
The world of haiku
You can find this game
HaikuWarrior.com
Your ancestors cheer
This article and many more are in Issue 17. The issue is still available as a digital download.