This article originally appeared in Issue 14 of The Campaigner, published in 2015. The issue is still available as digital download or in limited print stock. By Matthew Lee, with Stefan Barton-Ross, Justin Halliday and Aaron Lim Games don’t just appear in the world fully formed. They have months, sometimes even years, spent on their […]
Aaron Lim
Issue 12 is out now
Here it is, the massive issue 12 of The Campaigner. This issue we look at Dead of Winter, with designer Isaac Vega providing some insights into the breakout game. Aaron Lim talks about his game podcast, Action Points!, and discusses its inception and ongoing life. Al Caynes explores the aftermath of his successful Kickstarter for […]