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Put To The Test: Part 2 in Issue 24

Do you want to design a game, but don’t know what is involved? Prototypes are an important part of the process of game design. Khairul Hamdan concludes his article series Put To The Test as he discusses testing a prototype, collecting feedback and making changes. Read this article, and many more, in Issue 24 of […]

News

This past week on the tabletop

03/06/2018 – 09/06/2018 What happened in the world of tabletop over the last week? They were enacting a carefully made plan, or the grasping at straws worked. Either way Games Workshop looks to be doubling its profits this year, and its employees may be getting a share of the spoils. Has Kickstarter ultimately helped or […]

Issue Release

Issue 24 Available Today!

Become embroiled in The Campaigner Issue 24. In this issue we explore what is happening beneath the waves, with an Abyss game feature. Bruno Cathala and Charles Chevallier talk about creating the game, where the world came from, and working together on the title. Game stores are the lifeblood of many communities, and we present […]

News

Issue 24 Out Soon

Issue 24 will be released 9 June. You have until 20 May to pre-order or subscribe to receive the Abyss issue. Pre-Order or subscribe now.

Preview

Issue 24 content preview

Our next issue of The Campaigner draws closer. What can you look forward too? The game feature for Issue 24 will be on the highly popular board game Abyss, with its designers Bruno Cathala and Charles Chevallier providing insight into the development of the game. Other content includes an interview with Damien Voss about his […]

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