Going the Distance in Issue 32

Human interaction is part of the core of the tabletop experience. But what do we do when that act of sitting across from someone becomes a matter of public health? Matthew explores the effect the pandemic has had on tabletop games, and those who play them.  


Wretched Wasteland

Pursued by bloodthirsty raiders only you, a lone scout, stand between these marauders and your home. Can you make it back in time? Or will you become another pile of bones amongst the wasteland? Matthew flees over a blasted apocalyptic landscape in the narrative roleplay game Wretched Wasteland.

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