Posts Tagged ‘Wesley Lamont’

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This past week on the tabletop

19/03/2017 – 25/03/2017 What happened in the world of tabletop over the last week? Australian games just keep popping up. TGDA took a look at some of the releases in 2016 in an informative video. Who doesn’t love a game? Or 10,000? No more getting the boot. Designer of COGZ, Wesley Lamont, appeared on ABC […]

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The Campaigner Issue 17 released today

Out today, The Campaigner Issue 17, for free download or print-on-demand. This issue features the steampunk strategy board game COGZ. Game designer Wesley Lamont talks about creating the game, and the challenge of making something simultaneously simple and complex. We also chat with Eran Aviram and Aviv Or, creators of the webcomic Up to Four Players. […]

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COGZ Birthday Sale

Can you believe it? COGZ is one year old. What’s that, you don’t know what COGZ is? Then this is a great time for you to join the machine. RAEZ is having a first birthday sale to celebrate COGZ release onto the world a year ago. You get AUD$5 off, as well as free international […]

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This past week on the tabletop

20/12/2015 – 26/12/2015 What happened in the world of tabletop over the last week? Al Caynes over at Hittin Crits talked to Alex Dijk from Blue Room Games. Hamish Sterling recorded the process he went through when he designed Pocket Sports Rugby v3.0. Wesley Lamont appears on the podcast 7LandHand to review his own game, […]

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This past week on the tabletop

06/12/2015 – 12/12/2015 What happened in the world of tabletop over the last week? Owen Duffy continued his series on Games Workshop, this time looking at the companies games and how they influenced an entire generation. COGZ swings into action yet again. Bernadette Russell from Gamecloud interviewed Wesley Lamont about COGZ, as well as delves […]